Kooloo-Limpah! #066

Death, Dowsing, and the Goddess of Time

[00:39] MasterKup: What's your favorite shield in any Zelda game? and why?

[01:17] WindMageMaster: Do you think Hyila could be the Goddess of Time mentioned in Majora's Mask? In Skyward Sword, she not only laid out and predicted the events of Link's quest long before they happened, but she also created the Gate of Time with her powers. It is also Zelda, Hylia's decendent, that teaches Link the Song of Time that helps him in Majora's Mask.

[04:00] Jayemaye: What's your favorite timeline split? My favorites from 1st to 3rd:

  • 1st - Defeated (does this make me a bad Zelda fan?)
  • 2nd - Adult
  • 3rd - Child

[05:22] resident_andy_wesker: 1. On one of the official art works for Majoras Mask (see this link) there appears to be a character being hung from a tree (at the top left). My question to you is... who is this character supposed to be? My guess is that it is one of the Garos of Ikana due to the fact the tree he is being hung from is very reminiscent of the one you have to hookshot to enter Ikana canyon. Would you agree or have I missed something completely obvious during my thousands of play throughs of the game...?!

[06:14] 2. After playing skyward sword I have to agree with most points you have made already - such as the control style being good but flailing gets the job done most of the time. I have to say I was a little disappointed in the overall experience - although I do realise I am in the minority. My main issue with the game though is that it is far too easy. Not once was I stuck at a puzzle or never did I not know where I was going. The main reason for this I believe is due to the dowsing ability. It felt that every time you needed to go somewhere new, you just dowsed and found your way. It never felt as if I was exploring at all. This was especially the case with many of the 'sidequests'. If Link had to collect something from the land below (such as a the new crystal ball) all you had to do was quickly dowse with your sword and you found it again with no challenge what so ever. My question to you is... would you agree that the game is made much easier, too easy in fact, with the dowsing ability? And did it feel to you that this took away from the whole exploration experience many Zelda titles are renowned for?

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